Craig Spreadbury - VR Cinema

Creating a VR Experience



  • C#
  • Xcode
  • Unity
  • Maya
  • Google's G Suite - Forms, Sheets
  • MS Excel and Mac OS Numbers

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Project Description

I have developed a virtual cinema experience using Unity 3D, ready to be built to iOS and Android mobile devices for Google Cardboard viewers. I did this to find out how plausible it is to be able to develop a convincing and immersive virtual reality experience with the currently available technology without the need to spend ludicrous amounts of money and with no experience developing for VR. I hadn't built anything with Unity before, however I have been writing code throughout my Uni years that I found transferable.